Take lighter and key and open the door.
Take candle , knife cheese in the frezer and cod fish.
Take the screwdriver, the poison and the dead frog
Take the picture’s piece and the red book on the second to last shelf.
SPIKE THE SPIDER
If you touch the spider you will die. Use the knife on it to achieve the heart jewel
Masks have 3 different positions, notice the blood symbol on the wall. The same symbol is on the first shelf
on the library. Place the masks in the same sequence as the books on that shelf (UP-DOWN-UP-MIDDLE-MIDDLE)
to open the secret drawer and take the picture’s piece.
KID’S DOOR PUZZLE
Take note of colors and symbols on the little cubes all around the house:
Blood = the red face of the cube in the masks room, cross
Dark = black face of the cube in the hallway, circle
Grass = green face of the cube in the Lab, hourglass
Sky = Blue face of the cube in the library, square with circle inside
“SMILING” DOOR PUZZLE
Behind the red book in the library there’s a sequence of symbols carved in the wood.
Use this sequence for the smiles on the door. (UP – RIGHT – DOWN – LEFT)
The ghost needs her teddy bear (Willy) she will kill you if you don’t give Willy to her.
Place the candle found in the kitchen drawer and the one in kid’s room on the candlesticks.
Light them with the lighter. Place the heart jewel found behind spike on the Crucifix.
The cross will move up and you will find the key to the Graveyard.
Place the horn found in the crypt on the deer’s head and take the ring in its mouth.
Solve the puzzles on the tombstones, a hand will come up from the ground.
Put the ring on the hand and take the picture’s piece.
Explore the grass to find a toy’s key
Wind up the toy train in kid’s room with the toy key and take the picture’s piece when the lullaby ends.
Place the 4 pieces inside the frame and take Willy
Give Willy to the ghost child so she will allow you to explore the room.
Take the fuse in the wall, put the cheese found in the freezer on the plate in front of the mouse-hole.
Put the poison found in the lab on the cheese and leave the room. Come back and collect the dead mouse.
KID’S ROOM HANGER PUZZLE
Read the rhyme in the book and follow that pattern:
hang the frog, than skip one hanger, hang the mouse and leave the last hanger empty.
Take the jewel inside the clown’s mouth and put it on the statue in the basement’s wall.
Use the screwdriver found in the lab and open the switchboard in the hallway. Place the fuse.
Now you can turn on lights.
Turn on the E-Adder and put the COD inside. You will receive a CODE.
Use the code (7428) on the right part of the mechanism.
The roman numerals stay for the first number of the bar, so in the second bar numbers starts from 3, so it is [3,4,5,6,7,8,9,0,1,2], the third one starting from 5 is [5,6,7,8,9,0,1,2,3,4] and the last one is [6,7,8,9,0,1,2,3,4,5].
Use the symbols found on the celtic cross in the graveyard on the left engine to unlock the door.
The werewolf will kill you if you escape the house without wearing the Silver Cross.
You will find the Silver Cross under the altar in the Crypt if you turn on the light.
Leave the house after collecting the cross to successfully escape